MMORPG Massively Multiplayer Online Role Playing Game e.g. World of Warcraft
The biggest PC game for the PC last year was Crysis. Crysis did not sell well at all. Now there is an interesting genre that Sony, M$, and Nintendo have not capitalized on yet. Which is MMORPG (which is what I think you were thinking of) I know both Sony and M$ have plans for some. (Not sure about Nintendo) If either of them can make a console WOW (World of Warcraft) the sales would skyrocket for that system. I wish I could tell you more about the MMORPG games, but they escape my memory at the moment.
Almost forgot about XNA. I will treat XNA like I did with killzone 2 and how I'm treating Alan Wake. I will beleive it when I see it. There are some good games from what I hear, but nothing spectacular.
Hmm I have to agree and dsiagree with you. Currently it is harder to develop for the PS3. (it's becoming easier, but still Sony has to do a better job with devs) As for the dual market non exixtant if its 360/PC because of piracy on the PC. For PC to become a viable market again they have to stop piracy. If that ever happens then yeah dual market, but thats highly unlikely. I will give you an example.Francisco d'Anconia said:Another thing I don't believe anyone has mentioned is that the developers say that it's easier to write games on the Xbox and it's easier to port over to the PC. Dual market baby! The ports to PC from PS3 are pretty decent too. The one thing MS has going for it is their FREE game design kit which can be downloaded so you can create and distribute your own games.
The biggest PC game for the PC last year was Crysis. Crysis did not sell well at all. Now there is an interesting genre that Sony, M$, and Nintendo have not capitalized on yet. Which is MMORPG (which is what I think you were thinking of) I know both Sony and M$ have plans for some. (Not sure about Nintendo) If either of them can make a console WOW (World of Warcraft) the sales would skyrocket for that system. I wish I could tell you more about the MMORPG games, but they escape my memory at the moment.
Almost forgot about XNA. I will treat XNA like I did with killzone 2 and how I'm treating Alan Wake. I will beleive it when I see it. There are some good games from what I hear, but nothing spectacular.
This is what I used to think until someone corrected other people over at the gaf (neogaf). Its not harder to port from 360 to PS3 its just different. What they are trying to do is run the smae exact code from 360 to PS3. There is no way you can do that since the cell is so different. If you make a PS3 game from the ground up then port to the 360 its much easier to do. (I'm pretty sure that is correct, but if I'm wrong please feel free to correct me)j0n024 said:Yes they msoft has an easier time to make games and port it to other consoles WHICH every time a game gets ported from the 360 to the ps3 the 360 version always wins since its harder to make games for the ps3 and the only guys that are having an easy time doing that is the first party titles which is hurting the fan base of the ps3.
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