spinaroonie
Senior Don Juan
- Joined
- Jan 12, 2009
- Messages
- 318
- Reaction score
- 27
Posted this on another thread. Thought I'd post it here to get the input of the older, wiser, more experienced guys on this forum.
The 2000s saw a dramatic acceleration in the growth of female-centric communications technology - namely, the explosion of texting, social networking, and online dating. Yet most PUA material, the DJ Bible, Book of Pook etc. was developed in the late 90s/early 2000s, before smartphones and Facebook. IMO PUA/DJ theory hasn't kept pace with the evolution of communications technology, especially now that the "seduction community" has morphed into the "seduction industry".
IMO all the growth in technology has had a negative effect on game. Simply, girls today have too many distractions and too many options. When was the last time you saw an attractive young woman traveling alone without iPod earpods, or peering down at her smartphone, or without a cell phone glued to her ear?
There was a time when “getting a number” actually meant something. You’d call her home and she’d pick up, you’d have an actual phone conversation, and you’d set up a date. Seems like something from the Jurassic period, but the older guys here will attest to this.
Now it’s 2011. How many threads have we read here where a guy seemingly has a great interaction with a girl in a club and gets the number, only to have the girl screen out his call or ignore his texts the next day? “Flaking” as a verb didn’t exist in the 90s or earlier – flakes were something that came with dandruff.
It’s funny to read guys in here still crowing about getting numbers. Fellas, numbers means nothing. Girls today give out their number like candy on Halloween. How many of those numbers are translating to dates and lays?
Now guys will come on here and say that it’s all a numbers game – that you need to talk to 100 girls and get 20 numbers, play these little text games, and maybe get 3 dates out of it. Who has time for that sh*t? I have other demands on my time – I work, I study, I work out, volunteer, have hobbies, and spend time with family and friends. Far better to invest in one quality interaction with one quality girl that I’ll be assured of eventually dating and laying.
If Mystery and Style had to contend with today’s bar/club/night game environment (and not the late 90s), Mystery wouldn’t have developed his ingenious Mystery Method and Style wouldn’t have written The Game. They likely would have growing frustrated with the constant cell phones, the constant smartphones, the constant texting and Facebooking, the constant pics-with-digital-cameras and attention-wh*ring, the constant flaking – and quit. There would be no PUA community and no PUA industry. Of course, none of this was epidemic in the late 90s/early 00s because the technology didn’t exist.
Mystery and Style were the right guys that came about in the right place at the right time – in the Web 1.0 era when the internet permitted the anonymous dissemination of information worldwide via newsgroups, but before the machinations of Web 2.0 (social networking, online dating, smartphones & texting) that have killed the game these guys developed.
Game 1.0 is dead. It’s time for Game 2.0 – game in the smartphone era.
The 2000s saw a dramatic acceleration in the growth of female-centric communications technology - namely, the explosion of texting, social networking, and online dating. Yet most PUA material, the DJ Bible, Book of Pook etc. was developed in the late 90s/early 2000s, before smartphones and Facebook. IMO PUA/DJ theory hasn't kept pace with the evolution of communications technology, especially now that the "seduction community" has morphed into the "seduction industry".
IMO all the growth in technology has had a negative effect on game. Simply, girls today have too many distractions and too many options. When was the last time you saw an attractive young woman traveling alone without iPod earpods, or peering down at her smartphone, or without a cell phone glued to her ear?
There was a time when “getting a number” actually meant something. You’d call her home and she’d pick up, you’d have an actual phone conversation, and you’d set up a date. Seems like something from the Jurassic period, but the older guys here will attest to this.
Now it’s 2011. How many threads have we read here where a guy seemingly has a great interaction with a girl in a club and gets the number, only to have the girl screen out his call or ignore his texts the next day? “Flaking” as a verb didn’t exist in the 90s or earlier – flakes were something that came with dandruff.
It’s funny to read guys in here still crowing about getting numbers. Fellas, numbers means nothing. Girls today give out their number like candy on Halloween. How many of those numbers are translating to dates and lays?
Now guys will come on here and say that it’s all a numbers game – that you need to talk to 100 girls and get 20 numbers, play these little text games, and maybe get 3 dates out of it. Who has time for that sh*t? I have other demands on my time – I work, I study, I work out, volunteer, have hobbies, and spend time with family and friends. Far better to invest in one quality interaction with one quality girl that I’ll be assured of eventually dating and laying.
If Mystery and Style had to contend with today’s bar/club/night game environment (and not the late 90s), Mystery wouldn’t have developed his ingenious Mystery Method and Style wouldn’t have written The Game. They likely would have growing frustrated with the constant cell phones, the constant smartphones, the constant texting and Facebooking, the constant pics-with-digital-cameras and attention-wh*ring, the constant flaking – and quit. There would be no PUA community and no PUA industry. Of course, none of this was epidemic in the late 90s/early 00s because the technology didn’t exist.
Mystery and Style were the right guys that came about in the right place at the right time – in the Web 1.0 era when the internet permitted the anonymous dissemination of information worldwide via newsgroups, but before the machinations of Web 2.0 (social networking, online dating, smartphones & texting) that have killed the game these guys developed.
Game 1.0 is dead. It’s time for Game 2.0 – game in the smartphone era.